> Rather than the anti-spoofing, why doesn't the building site effectively
> appear when the first unit reaches it ? A phantom could be visible for the
> player, but that is all.

Because it takes longer to code. But I agree, please fill a wish bug.

> When an upgrade is asked, the zone surrounding the upgrade should
> automatically become a harvesting zone.

Interesting idea, please fill a wish bug (sorry, but ml is unrealistic to lurk 
for past ideas)

Steph


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