Well, in the proccess of doing this, I have encountered the following, and need some guidance:
GameGUI is run on "steps" and "syncSteps" that Engine provides it, however, Widgets are not run on "steps" or "syncSteps", instead, Widgets are run on "onTimer". Is there any differences or similairities between the two? Can I map one directly to the other? _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
