On 5/3/06, Sébastien <[EMAIL PROTECTED]> wrote:
Le Mercredi 3 Mai 2006 17:23, Stéphane Magnenat a écrit:
> Very nice :-). Remember that as you use templates implemented in a cpp you
> must force the specialization for types you want to use, otherwise you'll
> have link problems.
>
> Steph
>
>
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You mean like
/home/sebastien/test/glob2/src/GameGUI.cpp:546: undefined reference to «
FormatableString& FormatableString::arg<char const*>(char const* const&)»
?
I solved the problem by putting theimplementation of arg in the header... What
is the real solution ?

Thats how your supposed to do it, actually.
There is an alternative I particularly like, is a .timpl file (or
another simialir extention), that contains inline and template methods
and functions, seperated from the header file, but included by the
header file at the end.






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