Hi, Today we have been playing three players LAN games. Everyone was running ubuntu dapper with latest CVS. We played one game vs Nicowar and had desync after 15 minutes. We then played one game vs AICastor and had no desync at all. Of course, two sample is a trend, not stats, but I nevertheless have the feeling that Nicowar is not that stable in network game. Nicoware is using float and that could surely trigger the desync. Bradley, could you remove any float in Nicowar ? Another reason could be that as it consumes more CPU than Castor, desyncs happen more often, but I don't think that's the problem.
Thanks, Steph -- http://nct.ysagoon.com _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
