I'm investigating a long line of incomplete code having to do with random map generation. Apparrently, when you generate a random map, large amounts of code are wrapped arround re-generating it every time you use the map. While in theory this is nice, in reality it would be slow and not really usefull except to save a couple hundred k of harddrive space. Anyway, all of this code is incomplete, and I'm going to remove as much of it as I can find. It makes changing a randomly generated map broken, I have to manually (and very hackishly) remove the random-generator tag when the map editor saves the map.
If anyone is activly working on this code, reply now. Else, I'll be removing this functionality within a day. -- Start and finish, Bradley Arsenault _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
