I'm working on a campaign system. I have gotten so far, then due to time constraints I haven't made much progress since. My idea was to make campaigns a seperate entity, rather than a bunch of maps linked together. I have made the seperate campaign entity, and I have made a map editor for it. I provided loading and saving code for it. I then started on the in-campaign menus, as in the menus that show up after one clicks the "Campaign" button on the main menu, and thats unfortenetly where I choked.
After a bit of thinking, I've decided that the campaign should be assocciatted with a game and saved with it. However, that doesn't work as well as I had hoped. I want to accocciatte the campaign a game is from with the Game header, but that is code that I don't want to touch, considering its accocciattions to the net-game. I want to rewrite it sometime. So, the final verdict, campaigns will be saved with the games. When you just want to save just the campaign, and not a mission launched from the campaign, it will be saved seperately. Later, I might merge these two types of game-saves, the in-game save and a campaign save. I'll be committing the campaign code once I have internet access, which hopefully will be in 3 weeks near the end of the month. -- Start and finish, Bradley Arsenault _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
