Personally I think steph is right. In general someone working on a
project because they're paid to do so doesn't do nearly as well as
someone working on it because they want to. Glob2 has had definite
continual support since before I first discovered it (about a year or so
ago). I think a bounty system would be nice but I don't see any way to
realistically make it work. 

On Fri, 2006-12-08 at 13:30 +0100, Stéphane Magnenat wrote:
> It might be a solution, but I'm not sure it is the right one. A person payed 
> to implement stuff would probably have less vision than a full volunteer 
> (i.e. the risk is that this person would tend to add more micro-management 
> and war-units, because that's what play that have not think enough about the 
> game want). I neither like the idea of a publicity enabled web site.
> 
> Glob2 was from the beginning a full volunteer project and I would prefer, if 
> it is possible, to keep it like that. That say, it's not my personal project 
> anymore so the community can have another opinion.
> 
> Steph
> 
-- 
Do not be afraid to joust a giant just because some people insist on
believing in windmills. 




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