Ok, I've looked into things a bit more, and I think the best thing to do is to have separate text renderers on Mac OS X and Linux. For Linux we can use SDL_Pango. For OS X, I think I can use ATSUI (Apple's text system) to draw into a bitmap, and then blit that to SDL. On Windows, is it best to use pango or the native windows renderer?
I'm on vacation now so I won't be able to investigate this further for another week or so. Dave _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
