Thank you Cyrille! I just used the trick you suggest me for my trees, but the 
problem is different; the trees tile has a uniformity in alpha channel that my 
wheat has not. For example we could take an area of six tiles, distant from 
other resources:

ABC
DEF

The overlaying of B tile (over A tile that outfits its border) is complete if 
we use tree tile. If we are talking about the wheat tile, it's different, for 
the wheat texture is made of small elements separed each other by spaces. This 
means (in few words) that instead of viewing the grass at the base of wheat, 
you see other wheat. Too much wheat in the phrase ;) isn't it?To resolve the pb 
I've to find another graphical way.

In a few I'll show some solutions I'm experimenting. Bye!

                
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Vinci i biglietti per FIFA World Cup in Germania!
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