Just so long as it's done. Glob2 really needs alternate win conditions which is what I was trying to get started. One thing about open-source projects is if someone doesn't at least START something it usually won't be done.
On Thu, 2007-04-05 at 12:12 -0400, Bradley Arsenault wrote: > Most of your changes are going to be redundant as once again we are > working on similair features at the same time (back when we did > campaigns). > > I'm going to be replacing Session code with a MapHeader/GameHeader > based system, and a hierarchy of WinningConditions will replace the > customizable prestige that you have done. The new system will make it > allot easier to do new features, and most certainly won't cause the > same pain it did you. > > I'm sorry you put much effort into getting it to work. > -- Do not be afraid to joust a giant just because some people insist on believing in windmills. _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
