Not really, but those things should be handled by SDL and we never hadenough motivation to workaround this in a generic way. It would be nice to see how others SDL based games are handling this.
Shouldn't the unicode field contain '+' when unicode is enabled (SDL_EnableUNICODE) and the corresponding combination is pressed (depending on keyboard layout)? Martin _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
