> My idea is to use flags to control areas. Any contiguous set of > clearing cells would be automatically governed by a clearing flag > whose circle contained or intersected with one of the cells.
Yes, makes sense. > (I'm not using the word "area" in some of my discussion because it > is ambiguous in English whether the word "area" refers to each > single cell, or a collection of contiguous cells.) I remember having used "clearing area field", but "clearing cell" sounds good. > If two or more flags would govern a set of cells, then which flag a > cell is governed by would be determined by looking for the smaller > of the distance to the flag minus the radius of the flag. Ok, this works. It's a bit unusual because both numbers are likely to be negative, because radius is larger than distance if the flag governs the cell. But that is a matter of implementation. radius - distance gives a positive score, which should be maximized. > A minor addition: It might be useful to allow moving a war flag to > optionally move the set of cells it governs. This could allow things > like "lines of battle" or help to make flanking attacks. Do you mean that the flag will have a noncircular region that > Comments? Good idea or just stupid? Good idea. -- Kai Antweiler _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
