I've found more informations : the problem is that a building site *must never* be in repair state, which it is in this case. We must find in which condition this hapens. There is probably a buggy decision somewhere in the game logic.
Steph -- http://nct.ysagoon.com _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
