I just fixed this last night, download and recompile CVS. On Thu, 2007-04-12 at 12:29 +0100, Joe Wells wrote: > donkyhotay <[EMAIL PROTECTED]> writes: > > > On Sat, 2007-04-07 at 08:15 +0100, Joe Wells wrote: > > > >> BUG: In 0.8.22, upgraded buildings will often (always?) get their > >> assigned workers knocked back down to 1. If I remember correctly, > >> this happens for the upgrading, and again when the upgrade is > >> completed. > > > > the game allows for preset worker values. Check within settings and make > > certain that all your buildings are just set to 1 > > I looked in settings. I notice that now in 0.8.22 one can choose the > number of workers separately for each level of a building and > separately for construction/upgrade and normal use. That's great! > > However, I think I am still seeing a bug, because the only one of > these settings that is currently set to “1” is the setting for > building a wall. So it doesn't make sense that the number of > requested workers could get knocked back down to 1 when I start or > finish upgrading a building. > -- Do not be afraid to joust a giant just because some people insist on believing in windmills. -- Do not be afraid to joust a giant just because some people insist on believing in windmills.
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