I just fixed this last night, download and recompile CVS. 

On Thu, 2007-04-12 at 12:29 +0100, Joe Wells wrote:
> donkyhotay <[EMAIL PROTECTED]> writes:
> 
> > On Sat, 2007-04-07 at 08:15 +0100, Joe Wells wrote:
> >
> >> BUG:  In 0.8.22, upgraded buildings will often (always?) get their
> >> assigned workers knocked back down to 1.  If I remember correctly,
> >> this happens for the upgrading, and again when the upgrade is
> >> completed.
> >
> > the game allows for preset worker values. Check within settings and
make
> > certain that all your buildings are just set to 1
> 
> I looked in settings.  I notice that now in 0.8.22 one can choose the
> number of workers separately for each level of a building and
> separately for construction/upgrade and normal use.  That's great!
> 
> However, I think I am still seeing a bug, because the only one of
> these settings that is currently set to “1” is the setting for
> building a wall.  So it doesn't make sense that the number of
> requested workers could get knocked back down to 1 when I start or
> finish upgrading a building.
> 
-- 
Do not be afraid to joust a giant just because some people insist on
believing in windmills. 
-- 
Do not be afraid to joust a giant just because some people insist on
believing in windmills. 




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