On Monday 16 April 2007 05.23:41 Bradley Arsenault wrote: > On 4/15/07, Bradley Arsenault <[EMAIL PROTECTED]> wrote: > > I've just noticed some new animations for the Forbidden, Clearing, and > > Guard areas. > > > > I like the new pictures for the areas, they look sweet. > > > > But the animations must go. Animating the areas adds nothing to the > > user interface, or the information given to the user. Its extremely > > visually distracting, it pulls the eye away from critical information > > with fast motion. > > > > If I've learned one thing from visual design class its that this is > > bad, very bad. I don't want to criticize but I instantly found it very > > difficult to do bug testing with these. > > > > I don't know exactly how they where done, but I suggest that whoever > > implemented them pick one frame and stick with it. The animation, > > while the effort is apprecciatted. is only going to make things more > > difficult for the user in the end. > > In my late sleep I overreacted a bit. The animations aren't > particularly intrusive or eye-catching. We can let it be decided for > final in the release candidate.
I believe they are mostly too fast... nct, I believe we can imagine making
them 16 times slower trivialy.
The animations are also there for people who can't see colour. Think about
them, they represent ~7% of the total population.
CU
--
-- Cyrille Dunant
-- EPFL-IMX-LMC
--
It's not an optical illusion, it just looks like one.
-- Phil White
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