On Monday 16 April 2007 05.23:41 Bradley Arsenault wrote:
> On 4/15/07, Bradley Arsenault <[EMAIL PROTECTED]> wrote:
> > I've just noticed some new animations for the Forbidden, Clearing, and
> > Guard areas.
> >
> > I like the new pictures for the areas, they look sweet.
> >
> > But the animations must go. Animating the areas adds nothing to the
> > user interface, or the information given to the user. Its extremely
> > visually distracting, it pulls the eye away from critical information
> > with fast motion.
> >
> > If I've learned one thing from visual design class its that this is
> > bad, very bad. I don't want to criticize but I instantly found it very
> > difficult to do bug testing with these.
> >
> > I don't know exactly how they where done, but I suggest that whoever
> > implemented them pick one frame and stick with it. The animation,
> > while the effort is apprecciatted. is only going to make things more
> > difficult for the user in the end.
>
> In my late sleep I overreacted a bit. The animations aren't
> particularly intrusive or eye-catching. We can let it be decided for
> final in the release candidate.

I believe they are mostly too fast... nct, I believe we can imagine making 
them 16 times slower trivialy.

The animations are also there for people who can't see colour. Think about 
them, they represent ~7% of the total population.

CU

-- 
-- Cyrille Dunant
-- EPFL-IMX-LMC 
--

   It's not an optical illusion, it just looks like one.
                -- Phil White

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