On Wednesday 25 April 2007 15.55:24 Kai Antweiler wrote: > > You can just choose alternate png for globules, no miracles, drawing > > still has to be done. > > That is too much work. It's very unlikely that this will ever be used. > We could try simple images that could be generated by a script. > Maybe something very symetrical like a bouncing ball.
This is _exactly_ my point. Graphics take work. Time. And if your whole development strategy is only geared toward the coders, you will _never_ make a game. This is what happens to so many free games, they never happen, because people get extatic about their wonderful code, and cannot be bothered to package it with nice graphics. -- -- Cyrille Dunant -- EPFL-IMX-LMC -- Intolerance is the last defense of the insecure.
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