On 8/2/07, Joe Wells <[EMAIL PROTECTED]> wrote:
>
> Here are some more issues I noticed while testing the new version:
>
> • The new control to turn off the scroll wheel is not what was
>   requested, because it completely disables the scroll wheel, even
>   when used with modifier keys like "shift".
>
>   The problem that needs to be solved is that many touch pads are
>   configured so that motion near the edge of the touch pad acts like
>   scroll wheel motion.  This results in lots of accidental scroll
>   wheel motion when using the mouse (which is not a mouse, but
>   actually a touch pad) which can mess up the settings of any selected
>   building/flag.
>
>   To solve this problem, I requested the ability to prevent the
>   unmodified scroll wheel from having any effect.  I supplied a patch
>   implementing the desired behavior.  The scroll wheel continued to
>   work in combination with modifier keys, and the control-scroll-wheel
>   combination (or maybe it was alt-scroll-wheel, I don't remember) was
>   added that does the same as the unmodified scroll wheel.  It is
>   better to allow modified scroll wheel events to continue to work,
>   because they do not happen by accident.
>
>   Can things please be changed so that the new control only disables
>   _unmodified_ scroll wheel events?


Fixed.


• New bug:It is very difficult to see the intensity distinctions of
>   the fertility map.  A better choice of color and intensities might
>   help.


Not sure how to go about this. Turning on low quality makes more distinct
colors per square, but also goes to show that the values really don't change
that much.



• Old problem:The volume control in settings does not give any hint
>   as to which direction indicates louder sound.  It would be better if
>   the words "loud" and "quiet" were next to the appropriate ends of
>   the control.
>
> • Old problem:It would be better if one could choose how often
>   autosave files were made.  In particular, it would help when testing
>   a release to be able to set the autosave interval to a shorter
>   duration.
>
> • Old bug:It would be better if building/flag status indicator dots
>   were drawn on top of flag circles.  Right now, a blue flag circle
>   can completely hide indicator dots.  (Yes, following my suggestion
>   would require drawing buildings in two phases: one phase before
>   flags and another after flags.)
>
> I hope these comments are helpful.
>
> --
> Joe
>
>
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>



-- 
Extra cheese comes at a cost. Bradley Arsenault.
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