Bradley Arsenault wrote:
On 8/21/07, *St�phane Magnenat* <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
Hi,
Glob2 is currently using two different abstractions for threading:
SDL and
boost. This is bad.
SDL threads is tight to sound. Why not use SDL also for fertility maps ?
I don't know if this actually cause a real problem but I can imagine
situation
where it can.
Steph
Personally I very much prefer boost threads, it feels so much more
natural. I attempted to use SDL threads and it felt a bit hackish. I
figured we depend on boost anyhow, and I tried boost threads. Both
libraries just wrap the underlining thread interface (like pthreads on
linux), so really that can't collide, and it hasn't yet.
--
Extra cheese comes at a cost. Bradley Arsenault.
I don't really know the exact reason why I say this, but having used
a bit of both I would rather go with boost
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