Hello, Rama and I have modeled the defense tower level 2 and began modeling the swimming pool level 1. They are available in datasrc/gfx/buildings. Those models are low in polygons, about the same resolution as the current bitmap graphics and would be suitable for real-time rendering.
We plan to do UV texture mapping with painted texture. The idea is to explore wether this work path is suitable for further graphics. If we can easily do new graphics, we could make better campaigns for instance. Have a nice day, Steph -- http://stephane.magnenat.net _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
