Hello,

Rama and I have modeled the defense tower level 2 and began modeling the 
swimming pool level 1. They are available in datasrc/gfx/buildings.
Those models are low in polygons, about the same resolution as the current 
bitmap graphics and would be suitable for real-time rendering.

We plan to do UV texture mapping with painted texture. The idea is to explore 
wether this work path is suitable for further graphics. If we can easily do 
new graphics, we could make better campaigns for instance.

Have a nice day,

Steph

-- 
http://stephane.magnenat.net


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