AppleBoy$ ./src/glob2
2008-02-07 11:36:24.209 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x46a15f0 of class NSCFArray autoreleased with no pool in
place - just leaking
2008-02-07 11:36:24.209 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x469c600 of class NSCFString autoreleased with no pool in
place - just leaking
2008-02-07 11:36:24.209 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x460f0f0 of class NSCFNumber autoreleased with no pool in
place - just leaking
2008-02-07 11:36:24.209 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x1939b710 of class NSCFDictionary autoreleased with no pool
in place - just leaking
2008-02-07 11:36:24.210 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x460e690 of class NSCFNumber autoreleased with no pool in
place - just leaking
2008-02-07 11:36:24.210 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x193596b0 of class NSCFDictionary autoreleased with no pool
in place - just leaking
2008-02-07 11:36:24.210 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x193225d0 of class NSCFArray autoreleased with no pool in
place - just leaking
2008-02-07 11:36:24.210 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x19360840 of class NSCFArray autoreleased with no pool in
place - just leaking
2008-02-07 11:36:24.211 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x46d5560 of class NSCFArray autoreleased with no pool in
place - just leaking
2008-02-07 11:36:24.211 glob2[12497] *** _NSAutoreleaseNoPool():
Object 0x19391ea0 of class SDL_QuartzWindow autoreleased with no
pool in place - just leaking
Segmentation fault
I have no idea what any of that means :/
scons couldn't find the GL libraries so I just commented out the
exit lines for those in the SConstruct file and just left use opengl
unchecked in the settings. As soon as I start a game and move the
mouse it freezes, crashes, then I get the errors above.
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