Indeed, in single player game, the "normal" quit key sequence should display
the save game dialog, and then return to the main menu. In network, it should
only display a confirmation. The only direct quit should be sigterm. Even
there, during a game sigterm should bring up the save game or confirmation
dialog, and only then quit. A second sigterm in the dialog should quit while
discarding the current game. If I remember correctly, SIGTERM generates a
SDL_QUIT event.
Have a nice day.
Steph
which key are you refering to as the "normal" quit key? I believe
cmd+q and alt+f4 should be set to just generate sigterm/sdl_quit,
not pull up a menu
if you're talking about esc, that should popup the menu that shows
save game, exit game, pause game, quit glob2, etc. depending on what
you're doing in the game (network/custom/tutorial/map creation, etc)
Kyle
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