Hi

> Your dissaparing overlays problem looks like you haven't coded wrapping
> correctly.

That's what I thought at first, too. But as the overlay flickers without me 
moving the view it can't be this alone.
I will investigate tonight. Had some ideas.

> If you think its a valgrind error, run it in valgrind. It
> should
> return errors inside your code.

Like always it generates tons of valgrind output. SDL is ... not clean I guess.

Greetings, Leo Wandersleb


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