I've download, imported, commit, and push with -r default, to the
repository. Hopefully everything went well.

I tested the new unit settings menu, very nice and organized now.

Tested the game/lobby buttons. Functionality is perfect, but the huge
buttons up the top don't do much aesthetically.

Tested the other options page. The ally lock works perfectly, but there are
a few bugs left (like building vision not being ticked, it general comes
with alliances ;)). I'll have a full report once I'm done testing.

Something to keep in mind too, is that (unless the host tells people to
swittch to other settings screen), people dont know any changes are made to
the alliances or pretige win setting. So the way I see it:

* You can merge the two pages into one. Have the colour checkboxes and
numbered check boxes next to each other, and the pretige option where the
other options button is. That would work as well.

or

* Every time an option is changed, send a message to the pregame chat
screen, example: "Game host has set k776 to team 1"


Also, these areas, with both colours and the team numbers, would be an
excellent place, along with the ai selection in custom games, to be
converted to dropdowns. It would make things so much easier :D

Nice work so far.

Regards
Kieran




On Fri, Apr 18, 2008 at 3:22 AM, Bradley Arsenault <[EMAIL PROTECTED]>
wrote:

> Here are my recent change sets from my work for the last week
> approximately. Use hg import to get it. I've done work on the administrator
> engine, pre-game alliances, pre-game winning conditions, improving the unit
> settings menu, and more.
>
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