> > i guess we will always need a heuristic. if there are many free globs our > present heuristics are both acceptable while i'm sure the above mentioned > one is better. > if there are no free workers we must switch roles: workers choose among > free tasks. > > hopefully i will
We don't need a heuristic, or at least very little. Its possible to calculate the exact distance a unit will cover to complete a task. The only difference will be when other units get in its way. -- Extra cheese comes at a cost. Bradley Arsenault.
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