>
> i guess we will always need a heuristic. if there are many free globs our
> present heuristics are both acceptable while i'm sure the above mentioned
> one is better.
> if there are no free workers we must switch roles: workers choose among
> free tasks.
>
> hopefully i will


We don't need a heuristic, or at least very little. Its possible to
calculate the exact distance a unit will cover to complete a task. The only
difference will be when other units get in its way.

-- 
Extra cheese comes at a cost. Bradley Arsenault.
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