> Nct had mentioned (I think I got this right...) the ability to save the map
> at the end of the game and reload using a different campaign script, rather
> than transfering units to a blank map. If this were possible, it would be a
> good alternative.

Well, I would even say we keep the same script, as its status will be saved 
along with the map. We just need to add a campaign_episode_completed(...) in 
the script that would save the map, show the win dialog, ...

Have a nice day,

Steph

-- 
http://stephane.magnenat.net


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