my toggle fullscreen patch works fine with SDL but with OpenGL, it freezes glob2, even with software renderer. Anyway, I guess there is a good reason why you require game restart if I change Settings->Display->Fullscreen with OpenGL. And I used the same code in my patch.
regards Marek _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
