On Sunday 06 July 2008 02:01:45 Leo Wandersleb wrote: > Stéphane Magnenat wrote: > > Personnaly, I like the paving area idea very much. One problem is that it > > would probably be more useful in the cities that as roads. > > more useful in the cities (?) than as roads (?)? > > My paving areas have nothing to do with roads as they are explicitly not > beneficial to globs.
Sorry, I mixed-up the two. > > One option would > > be to restrict paving areas to the map editor. > > huh?? > i feel completely misunderstood :(( > > paving area as in the wishlist replaces the clearing area. deleting that > paving area will make the globs unpave it again. this way you are not > forced to build ridiculous walls against forests or clear again and again. > but that is not at all the core point of paving areas but rather a side > effect. > > paving areas could just as well be restricted to the construction of > buildings and decay quickly if the building got canceled or destroyed. for > the functionality of paving areas please read the wish list description. Ok, thank you for the clarification :-) I think that both paving areas and roads would be great, and of course I was speaking of restricting roads to the map editor, not the paving area. Have a nice day, Steph -- http://stephane.magnenat.net _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
