On Sunday 06 July 2008 02:01:45 Leo Wandersleb wrote:
> Stéphane Magnenat wrote:
> > Personnaly, I like the paving area idea very much. One problem is that it
> > would probably be more useful in the cities that as roads.
>
> more useful in the cities (?) than as roads (?)?
>
> My paving areas have nothing to do with roads as they are explicitly not
> beneficial to globs.

Sorry, I mixed-up the two. 

> > One option would
> > be to restrict paving areas to the map editor.
>
> huh??
> i feel completely misunderstood :((
>
> paving area as in the wishlist replaces the clearing area. deleting that
> paving area will make the globs unpave it again. this way you are not
> forced to build ridiculous walls against forests or clear again and again.
> but that is not at all the core point of paving areas but rather a side
> effect.
>
> paving areas could just as well be restricted to the construction of
> buildings and decay quickly if the building got canceled or destroyed. for
> the functionality of paving areas please read the wish list description.

Ok, thank you for the clarification :-)

I think that both paving areas and roads would be great, and of course I was 
speaking of restricting roads to the map editor, not the paving area.

Have a nice day,

Steph

-- 
http://stephane.magnenat.net


_______________________________________________
glob2-devel mailing list
[email protected]
http://lists.nongnu.org/mailman/listinfo/glob2-devel

Reply via email to