> it just came to my mind that a neutral (either open for all or closed for > all) gate makes little sense in glob2 if attacking works like it should.
True - unless the gate is indestructible (and placed with the map editor). Its state would depend on time. But that probably isn't what you wanted. -- Kai Antweiler _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
