Alright then.
On Tue, Oct 21, 2008 at 3:13 AM, Bradley Arsenault <[EMAIL PROTECTED]>wrote:

>  On Mon, Oct 20, 2008 at 11:41 AM, Quinn Yee Qin Teh <[EMAIL PROTECTED]>wrote:
>
>>  Yes I know now. Though in my and (somebody else on irc)'s
>> opinion showing their moving sprites on a grey background doesn't look that
>> nice... we might be better off simply drawing a triangle/arrow or something
>> pointing towards the edge of the screen, accompanied with a still Worker
>> portrait. Won't look as confusing, might look nicer, and save some cpu time?
>>
>> Quinn
>>
>
> It might look nicer but it won't save any cpu time. The animation uses
> almost no cpu time, its just as much cpu to draw a still portrait of a
> worker as it is an animated one. Especially if you do rotations on the arrow
> as it goes around the screen, that will be a bit cpu costly.
>
>
>
> --
> Extra cheese comes at a cost. Bradley Arsenault.
>
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