Hi everyone,
I have fixed the recent bug in libgag. The bug was that the header of libgag
GraphicContext was changed to directly call
GraphicalContext::_drawHorzLine(...) (a software implementation)
from
GraphicalContext::drawHorzLine(int x, int y, int l, const Color& color)
instead of relying on the proper dispatch through virtual functions.
I have fixed this, by adding all the proper virtual functions for correct
dispatch. I have also temporary disabled the experimental fog code, please
fix it using the glState struct (which caches GL states to improve
performances) before commiting it, thank you !
When doing cleanup, please take care not to break the structure, thank you :-)
Have a nice day,
Steph
--
http://stephane.magnenat.net
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