Bradley Arsenault wrote:
> I don't understand what the bug is.

if a market gets deleted while units are trying to fetch fruits there, the game
crashed.
reproduce: update to prior this fix
run a game using markets
switch on lines (t)
once a unit is going to the market that has no fruits (not a worker of the
market but a worker of an inn) delete the market
game crashes

stephane has fixed it in a cleaner way meanwhile. (see mail)


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