Bradley Arsenault wrote: > I don't understand what the bug is. if a market gets deleted while units are trying to fetch fruits there, the game crashed. reproduce: update to prior this fix run a game using markets switch on lines (t) once a unit is going to the market that has no fruits (not a worker of the market but a worker of an inn) delete the market game crashes
stephane has fixed it in a cleaner way meanwhile. (see mail) _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
