They have thought of using 3d graphics, just need the manpower to do it.
Artists never seem to stay around, so you're stuck with programmer art,
hehe. Don't know about the units/buildings, that stuff would have to be well
thought out so it wouldn't unbalance the game.

On Tue, Feb 24, 2009 at 8:50 AM, enarxe <ena...@gmail.com> wrote:

> Ok, I'm working on it :)
>
>  I have a question: How many programmers are working in glob2?
>
> And I also have some suggestions:
>
> Graphics:
>
> -It could improve the graphics? Buildings can be improved, and it would be
> interesting if the wheat is more like wheat :P
>
> - Have you thought of using 3D graphics?
>
> Gameplay:
>
> - Have you thought of adding new units / buildings?
>
> I am not a programmer or a graphic designer but I can search for people
> that can work in glob2
>
>
>
>
> 2009/2/24 Stéphane Magnenat <steph...@magnenat.net>
>
> On Tuesday 24 February 2009 00:55:34 enarxe wrote:
>> > Hi, my name is Adrian and I am from spain. I can translate from english
>> to
>> > spanish in globulation2 :P
>>
>> Dear Adrian
>>
>> Thank you for your interest in Glob2.
>>
>> The spanish translation already exists, however it may need some
>> improvement/proofreading. You can get the latest versions of the
>> translation
>> files by going to
>> http://hg.globulation2.org/glob2/
>> and clicking on manifest, and then browse globulation 2 source tree.
>>
>> Feel free to ask any further question you might have.
>>
>> Kind regards,
>>
>> Stéphane
>>
>> --
>> http://stephane.magnenat.net
>>
>>
>> _______________________________________________
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>> glob2-devel@nongnu.org
>> http://lists.nongnu.org/mailman/listinfo/glob2-devel
>>
>
>
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>
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