On 5/19/09, Tapani Honkanen <[email protected]> wrote: > > I think the map selection menu is quite confusing because map names haven't > got a unified style and they give no information about the map (except the > name). > > So there is a map called 'a new try' which tells nothing about the map > itself. It could be renamed to "<4p> A New Try", "4p: A New Try" or "4p – A > New Try". Yes, I like capital letters but there are another good things in > this style. The maps are automatically sorted by how many players can play > on the map, thanks to alphabetical order. New players also find maps for the > amount of players they are going to play with just by looking at the map > list. Player-made maps will (mostly) also be listed after the default maps > because there aren't many maps on the server with a number as a first letter > of the name. And if default maps have a unified format then some of the > mapmakers will, hopefully, name their maps in the same format. > > So I suggest this format: "<number of players + p> Name in This Style". > > Regards.
It would be relativly easy to add more meta-information to the side view, underneath of the minimap where some existing meta-information exists. More meta-info could be added to the MapHeader class, provided a proper increase in the Version number. This meta info could be user set, where a menu could be easily added to the existing ScriptEditorScreen, and the extra information set to be shown in either CustomGameScreen or ChooseMapScreen (CustomGameScreen derives from the more generic ChooseMapScreen). The existing meta-info that can be retrieved from the current map header is set in ChooseMapScreen, specifically ChooseMapScreen::updateMapInformation. It would be easy enough to add in a few more widgets to accompany more meta-information. -- Extra cheese comes at a cost. Bradley Arsenault. _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
