>> is it possible to modify the pathing of the glob making it go round the >> corner and not cropping it in case there is an obstacle (any not empty >> square)? > > It is probably more realistic to cut the building in two sprites than > modifying the pathing.
that wont solve the wall problem anyway cause it's just a 32x32 square... > This is also an important change that would affect a lot of aspects in the > game, I am not sure it is worth the change for an aesthetic issue. But we > certainly can have two sprites for the buildings, one drawn before units, > one > drawn after. well ok, let's consider the game engine definitive. I'll keep working in the corner cropped style for all the other buildings. No need to make 2 sprites, I'll make some goodlooking workarounds^^. What would be really needed is the "single file" per item. > Bye the way, what is the concensus about Dryad's new terrain? i like it! mmmm think it doesn't count^^ _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
