The code for doing map uploads was never very well secured.

It would be easy for someone with malicious intent to screw with and
ultimately bring down the server.



On Fri, Jul 15, 2011 at 6:29 PM, Leo Wandersleb <[email protected]>wrote:

> hi all,
>
> as an immediate action i reset yog by "mv .glob2/ .glob2.bak"
> it is up and running again but all users and all maps are gone for now
> until we
> find some new hosting/somebody to fix the problem.
>
> regards
>
> leo wandersleb
>
> On 15/07/11 09:24, Stéphane Magnenat wrote:
> > Hi Leo,
> >
> >> YOG is broken seriously and I had to permanently switch it off until
> somebody
> >> fixes it.
> >> I have no time to take care of it now. At least not much.
> >>
> >> Actually glob2 seems to crash 10 times per minute producing 3MB of core
> dumps
> >> each crash. Not only will I run out of any disc space in no time like
> that I
> >> also assume that playing was not possible the past days.
> >> I have core dumps if anybody wants to analyze.
> >> I assume we could fire it up by just deleting the user and/or map db but
> I don't
> >> know exactly how that would work.
> >
> > Is YOG compiled with debug info? What does
> >     gdb yogexecutable core
> > shows? To analyze, as far as I know, one needs the core and the binary.
> >
> > Could it be that some quota was exceeded and that some write operation
> fails? It
> > it strange that the whole system collapses after years of reliable use.
> >
> >> Hope somebody is willing to take the task and actually I would prefere
> if
> >> "somebody" would also take the hosting :/
> >
> > I understand. Anyone around with some server capacity to host yog?
> >
> > Have a nice day,
> >
> > Stéph
> >
>
>
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