On 11/21/23 15:22, Leo Wandersleb wrote:
Please share it! Deadlock is the right term. It's not a crash. Just the gamefreezes and the memory use creeps up ever after.With this savegame it should be possible to test unless the harm is in the games state already. I'd be happy to test and review although ... omg am I far awayfrom working with C.
Sorry, I thought had attached it to the mail, and I didn't notice that it was stripped by the mailing list…
You can find it here: https://heptapod.host/jmb/globulation-2/-/blob/branch/default/fix-nicowar-deadlock.patch
Regards, Jérôme -- mailto:jeber...@free.fr http://jeberger.free.fr Diaspora*: https://framasphere.org/u/jeberger
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