On 10/08/2012 02:14 PM, Krishnan Parthasarathi wrote:
>> int
>> real_inner_function (void *outer_frame, int arg)
>> {
>> /* Same as user's function but with extra arg. */
>> }
>>
>> int
>> inner_function (int arg)
>> {
>> real_inner_function(COMPILE_TIME_CONSTANT,arg);
>
> Shouldn't the outer frame's address be RUNTIME_CONSTANT?
>
>> }
For dynamic code generation (even the degenerate sort that's involved in
creating thunks and trampolines), compile time is run time. ;)
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