Al 04/09/13 18:10, En/na Anand Avati ha escrit:
On Wed, Sep 4, 2013 at 6:37 AM, Xavier Hernandez
<xhernan...@datalab.es <mailto:xhernan...@datalab.es>> wrote:
Al 04/09/13 14:05, En/na Jeff Darcy ha escrit:
On 09/04/2013 04:27 AM, Xavier Hernandez wrote:
I would also like to note that each node can store
multiple elements.
Current implementation creates a node for each byte in the
key. In my
implementation I only create a node if there is a prefix
coincidence between
2 or more keys. This reduces the number of nodes and the
number of
indirections.
Whatever we do, we should try to make sure that the changes
are profiled
against real usage. When I was making my own dict
optimizations back in March
of last year, I started by looking at how they're actually
used. At that time,
a significant majority of dictionaries contained just one
item. That's why I
only implemented a simple mechanism to pre-allocate the first
data_pair instead
of doing something more ambitious. Even then, the difference
in actual
performance or CPU usage was barely measurable. Dict usage
has certainly
changed since then, but I think you'd still be hard pressed to
find a case
where a single dict contains more than a handful of entries,
and approaches
that are optimized for dozens to hundreds might well perform
worse than simple
ones (e.g. because of cache aliasing or branch misprediction).
If you're looking for other optimization opportunities that
might provide even
bigger "bang for the buck" then I suggest that stack-frame or
frame->local
allocations are a good place to start. Or string copying in
places like
loc_copy. Or the entire fd_ctx/inode_ctx subsystem. Let me
know and I'll come
up with a few more. To put a bit of a positive spin on
things, the GlusterFS
code offers many opportunities for improvement in terms of CPU
and memory
efficiency (though it's surprisingly still way better than
Ceph in that regard).
Yes. The optimizations on dictionary structures are not a big
improvement in the overall performance of GlusterFS. I tried it on
a real situation and the benefit was only marginal. However I
didn't test new features like an atomic lookup and remove if found
(because I would have had to review all the code). I think this
kind of functionalities could improve a bit more the results I
obtained.
However this is not the only reason to do these changes. While
I've been writing code I've found that it's tedious to do some
things just because there isn't such functions in dict_t. Some
actions require multiple calls, having to check multiple errors
and adding complexity and limiting readability of the code. Many
of these situations could be solved using functions similar to
what I proposed.
On the other side, if dict_t must be truly considered a concurrent
structure, there are a lot of race conditions that might appear
when doing some operations. It would require a great effort to
take care of all these possibilities everywhere. It would be
better to pack most of these situations into functions inside the
dict_t itself where it is easier to combine some operations.
By the way, I've made some tests with multiple bricks and it seems
that there is a clear speed loss on directory listings as the
number of bricks increases. Since bricks should be independent and
they can work in parallel, I didn't expected such a big
performance degradation.
The likely reason is that, even though bricks are parallel for IO,
readdir is essentially a sequential operation and DHT has a limitation
that a readdir reply batch does not cross server boundaries. So if you
have 10 files and 1 server, all 10 entries are returned in one call to
the app/libc. If you have 10 files and 10 servers evenly distributed,
the app/libc has to perform 10 calls and keeps getting one file at a
time. This problem goes away when each server has enough files to fill
up a readdir batch. It's only when you have too few files and too many
servers that this "dilution" problem shows up. However, this is just a
theory and your problem may be something else too..
I didn't know that DHT was doing a sequential brick scan on readdir(p)
(my fault). Why is that ? Why it cannot return entries crossing a server
boundary ? is it due to a technical reason or is it only due to the
current implementation ?
I've made a test using only directories (50 directories with 50
subdirectories each). I started with one brick and I measured the time
to do a recursive 'ls'. Then I sequentially added an additional brick,
up to 6 (all of them physically independent), and repeated the ls. The
time increases linearly as the number of bricks augments. As more bricks
were added, the rebalancing time was also growing linearly.
I think this is a big problem for scalability. It can be partially
hidden by using some caching or preloading mechanisms, but it will be
there and it will hit sooner or later.
Note that Brian Foster's readdir-ahead patch should address this
problem to a large extent. When loaded on top of DHT, the prefiller
effectively collapses the smaller chunks returned by DHT into a larger
chunk requested by the app/libc.
I've seen it, however I think it will only partially mitigate and hide
an existing problem. Imagine you have some hundreds or a thousand of
bricks. I doubt readdir-ahead or anything else can hide the enormous
latency that the sequential DHT scan will generate in that case.
The main problem I see is that the full directory structure is read many
times sequentially. I think it would be better to do the readdir(p)
calls in parallel and combine them (possibly in background). This way
the time to scan the directory structure would be almost constant,
independently of the number of bricks.
Xavi
Avati
However the tests have not been exhaustive nor made in best
conditions so they might be misleading. Anyway it seems to me that
there might be a problem with some mutexes that force too much
serialization of requests (though I have no real proves it's only
a feeling). Maybe some more "asynchronousity" on calls between
translators could help.
Only some thoughts...
Best regards,
Xavi
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