Chad wrote:
Please forgive my ignorance, but I am not sure I understand about the client vs server side replication.

Could someone throw out a quick paragraph describing the 2 and/or a pro/con list?
If I do client side replication, how to I access the files on the servers?
Am I relying on the clients to sync the data between the servers?

Client-side replication is exactly what it sounds like. :) When a write operation is initiated on a given client, the client is responsible for communicating that operation to all of the servers.

Likewise, server-side replication is also exactly what it sounds like. In this model, a given client communicates with only one server, and the server is responsible for communicating any changes to the other servers in the pool.

Logically speaking it's a straightforward shift of responsibility, but it has a non-trivial impact in one key area : availability. In the server-side setup, a given client is technically only aware of one server at any given moment. If that server becomes inaccessible (for whatever reason), there must be a mechanism for the client to « become aware » of another server.

In the client-side setup, each client is aware of all of the servers (by design), and thus if a server becomes inaccessible, the client (indeed, all of the clients) can continue to interact with the remaining servers in the pool.

> There are times when no clients are up and the servers are "doing
> things" to the file system.

There's nothing stopping you from changing your logical architecture to a client-side replication setup, then having your servers (read : data storage units) run a client process as well, thus making said machines both « servers » and « clients » from a Gluster perspective.


--
Daniel Maher <dma+gluster AT witbe DOT net>
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