Hi, Mike Tinnes wrote > I'm wondering if gremlin
gmerlin :) > has support for Nvidia VDPAU decode > acceleration? Yes, but at the moment only for H.264. See here for details: http://hirntier.blogspot.com/2009/07/gpu-accelerated-h264-decoding.html Support for other codecs could be easily added though. > If so I'm considering using gremlin's avdecode lib in a > Phonon plugin for intergration into Qt's library similar to the ffmpeg > plugin. Maybe someone can tell me if I'm gonna dead end with this? Should be no problem I think. Using gmerlin-avdecoder is less painful then using libavformat/libavcodec directly. > Is it even possible to render HD video at a decent framerate through any > of the popuplar GUI toolkits (Qt, GTK)? I use gtk for my GUIs but I never let it display video. My strategy is to open an extra X11 connection for video display, create a window (with Xlib) and embed this into a GtkSocket. This has the advantage that video display is completely decoupled from the GUI. It can run in an own thread and has it's own event handling. Burkhard ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Gmerlin-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gmerlin-general
