Hi,

IOhannes zmölnig wrote
> On 01/14/2011 04:19 PM, IOhannes zmölnig wrote:
>> On 01/14/2011 04:12 PM, IOhannes zmölnig wrote:
>>> i discovered one as well:
>>> if there are no (valid) plugins installed, pluginregistry will crash.
>>
>> unfortunately that is not the only problem i have:
>>
>> i'm trying to understand a related bug crashing gmerlin_visualize when
>> saving properties in parameter_xml.c:385
>>
>
> here is a revised patch, that at least let me run the 4 apps that
> provide -help-man (gmerlin_imgconvert gmerlin_launcher
> gmerlin-video-thumbnailer gmerlin_visualize)
>
> however, these apps still crash, if no plugins are present:
> /usr/bin/camelot
> /usr/bin/gmerlin
> /usr/bin/gmerlin_plugincfg
> /usr/bin/gmerlin_recorder
> /usr/bin/gmerlin_transcoder
> /usr/bin/gmerlin_visualizer
>
> i currently don't have time nor the full overview of the code to
> properly fix the underlying problem.

The underlying problem is, that the plugin paths are hardcoded to the
installation directories. In the usual case (building from source),
this is ok, and I saw no pressing reason to support running a
non-installed gmerlin yet.

Maybe you can try to set GMERLIN_PLUGIN_PATH to a colon separated list
of the .libs directories in the script.
All other, possibly more elegant suggstions to solve this are welcome.

A problem can be, that the options for external plugins might be available
in the manpage as well, but that cannot be done before the external packages
(e.g. gmerlin-encoders) is installed as well.

Burkhard



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