Umut Tabak wrote:
Dear all,
I am trying to plot some pressure distribution variations in a simple
fuselage model. However since the pressure fluctuations are small, I
could not find a suitable raise parameter on the transfo tab of the view
Hi Umut - Do you mean that you cannot select an appropriate value? (By
sliding the mouse? You can just type in numbers manually...)
To apply the same options to many views at once, select the appropriate
"link" in Tools->Options->Post-pro.
Attached is a script that gives nice results on your dataset:
gmsh fus.opt fuselageRst.msh
Using demo/anim.script with these options creates the following movie:
http://geuz.org/gmsh/beta/animation.mpg
options. And also there are some circumferential lines that are drawn
around the result plot which I did not understand the functionality of
which.
This is because you have line elements in your mesh, so Gmsh also
displays the solution on these. Applying a "normal raise" on lines is a
bit special, since the normal is not uniquely defined for lines.
Two solutions: 1) apply the raise in a specific direction, or 2) just
don't draw the lines ("View.DrawLines = 0;" in the attached script).
Is there a way to plot these surface plots by the selection of the same
raise value for all the plots robustly(in this setting some surfaces are
magnified too much in comparison to the other ones, I am aware of the
fact that the values for the pressures in the result file does not
differ too much for some views). My ultimate goal is to represent the
pressure distribution as a surface plot.
Any help is appreciated highly.
Best regards,
Umut
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Prof. Christophe Geuzaine
University of Liege, Electrical Engineering and Computer Science
http://www.montefiore.ulg.ac.be/~geuzaine
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General.GraphicsWidth = 741;
General.Light0X = 0.3333333333333333;
General.Light0Y = 0.4583333333333334;
General.Light0Z = 0.658234048143989;
General.Orthographic = 0;
General.RotationX = 298.5456198483518;
General.RotationY = 11.43927128244187;
General.RotationZ = 137.3315402508261;
General.ScaleX = 0.8412437889043894;
General.ScaleY = 0.8412437889043894;
General.ScaleZ = 0.8412437889043894;
General.Shininess = 1.1;
General.ShininessExponent = 56;
General.TrackballQuaternion0 = 0.105163671709493;
General.TrackballQuaternion1 = -0.5047352271973714;
General.TrackballQuaternion2 = -0.778192248221226;
General.TrackballQuaternion3 = 0.3586081111561563;
General.TranslationX = 0.9211226126936686;
General.TranslationY = 1.164568836389216;
Mesh.ColorCarousel = 0;
Mesh.Color.Quadrangles = {0,0,0};
PostProcessing.Link = 2;
View.AngleSmoothNormals = 180;
View.DrawLines = 0;
View.NormalRaise = 5;
View.SmoothNormals = 1;
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