Hi!

I would like to know if there are some morphing capacities in GMSH for
surface meshes (tria or quad)?

I have understood that GMSH is able to re-mesh part of an exisiting mesh.
This is one needed feature for the morphing.
However, are there the needed tools to setup the morphing problem,
i.e. possibility to create
 - handles
 - boxes defining areas where the mesh is impacted by handles displacement
 - to setup the "stiffness" of the mesh inside a given box of influence?

If no, do you think nonetheless that there could be a way to achieve
morphing using GMSH with some additionnal tools that may have some features
GMSH could be missing (maybe there could be some tools allowing to morph
somehow a BREP geometry for instance that would then only need a
remeshing with GMSH).

I thank you in advance for your help and advices.
Best regards,


Pierre
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