Hi!
I would like to know if there are some morphing capacities in GMSH for surface meshes (tria or quad)? I have understood that GMSH is able to re-mesh part of an exisiting mesh. This is one needed feature for the morphing. However, are there the needed tools to setup the morphing problem, i.e. possibility to create - handles - boxes defining areas where the mesh is impacted by handles displacement - to setup the "stiffness" of the mesh inside a given box of influence? If no, do you think nonetheless that there could be a way to achieve morphing using GMSH with some additionnal tools that may have some features GMSH could be missing (maybe there could be some tools allowing to morph somehow a BREP geometry for instance that would then only need a remeshing with GMSH). I thank you in advance for your help and advices. Best regards, Pierre
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