Hi,

I was wondering if there's any createGModel examples in GModel.h, with C++
naive codes?

Or there's another nice way to create geometry and mesh based on a
previously meshed geometry? I mean, like building up a rectangle with an
already meshed edge? My naive though is create a GModel object m1, add a
GEdge ge1 to it, then mesh m1; then somehow I could create another GModel
object m2, with the geo/meshing information of ge1, then add a rectangle
with this edge to m2.

Many thanks.

-- 
Kind regards,
Guowei He

Modeling and Simulation Group
Forschungszentrum Jülich GmbH
Institute of Bio- and Geosciences
 IBG-1: Biotechnology
52425 Jülich
Phone: +49 2461 61-5541
Fax: +49 2461 61-3870
email: [email protected]
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