Hi, I was wondering if there's any createGModel examples in GModel.h, with C++ naive codes?
Or there's another nice way to create geometry and mesh based on a previously meshed geometry? I mean, like building up a rectangle with an already meshed edge? My naive though is create a GModel object m1, add a GEdge ge1 to it, then mesh m1; then somehow I could create another GModel object m2, with the geo/meshing information of ge1, then add a rectangle with this edge to m2. Many thanks. -- Kind regards, Guowei He Modeling and Simulation Group Forschungszentrum Jülich GmbH Institute of Bio- and Geosciences IBG-1: Biotechnology 52425 Jülich Phone: +49 2461 61-5541 Fax: +49 2461 61-3870 email: [email protected]
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