Dear all,

I'm currently testing the Blossom algorithm. I think it does a very good job 
and is much faster than other quad meshers I know. I'm generally very satisfied 
with the resulting unstructured mesh. But I have some rectangular surfaces 
which have a very high width/height ratio (e.g. a very thin structure). I found 
it impossible to set the characteristic lengths such that I get exactly two 
quadrilateral elements in the "thin" direction. For these surfaces, it is very 
handy to use transfinite mesh. I also use 'Progression 0.99' to achieve some 
sort of scale transition in the extended direction.

Whenever a surface meshed by the Blossom algorithm intersects with a 
transfinite surface, the Blossom algorithm would then not recombine all 
triangles to quads. It works only for heavily tuned 'characteristic length' 
values, as can bee seen in the attached uber-simplified example. In the 
example, I'm coupling a square with transfinite mesh to a square which is 
meshed with the Blossom algorithm. Slightly modify the 'cltest' parameter, and 
there will be triangles in the second square.

What can I do to either (A) use Blossom to mesh thin structures or (B) be able 
to successfully mix structured and unstructured quadrilateral meshes? 

thanks a lot, 
-Sebastian

PS: I made a very humble donation to gmsh earlier this week and found it 
impossible to choose EURO as currency. I'm not sure how much of my donation 
arrives if it is firstly converted to USD and then back to EURO. Surely paypal 
cashes for every conversion...

Attachment: ref2d-bloss-transf.geo
Description: ref2d-bloss-transf.geo

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