Hi Marco,

I would suggest to remove a wrong vertex from a model using:

void remove(GVertex *v); // from GModel class

and then to add a new (corrected) one:

void add(GVertex *v) { vertices.insert(v); } // from GModel class

However I didn't try that for myself.

Best regards,
Mikhail


Hello GMSH users,
I have a GModel and I want to change the coordinates of a point inside it: just 
the coordinates of a point , everything in the GModel need to remains exactly 
the same.
Is there a way without creating from scratch a new GModel?
Because if I extract the pointer to a GVertex with the method getVertexByTag I 
have a const pointer therefore I cannot modify the value but only read it.
Is there a method to have a non const pointer? Or is there  a method to simply 
change the coordinates?

Thank you,
cheers,
Marco Agnese.





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