Hello I am generating second order elements like this
Mesh.ElementOrder = 2; Mesh.SecondOrderIncomplete = 1 which produces eight node quads for me. If I have a circular boundary, then the edges on this boundary are curved. But all the interior edges seem to be straight. Is it possible to e.g., smooth the mesh etc., so that boundary curvature propagates into the interior. I have attached an example of interest to me. Thanks praveen
karman2.geo
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