Hello

I am generating second order elements like this

Mesh.ElementOrder = 2;

Mesh.SecondOrderIncomplete = 1


which produces eight node quads for me. If I have a circular boundary, then
the edges on this boundary are curved. But all the interior edges seem to
be straight. Is it possible to e.g., smooth the mesh etc., so that boundary
curvature propagates into the interior.

I have attached an example of interest to me.

Thanks
praveen

Attachment: karman2.geo
Description: Binary data

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