Hi Gmsh I am trying to mesh a 2d domain that has several circular holes and the outer boundary is a spline/B-spline. I need the gridsize to be close to 2 and all elements must be quadrilaterals. With the following .geo file, I get some elements as triangles. How to avoid this? If I set in Tools->Options->Mesh->Subdivision Algorithm->All Quads, them my mesh size reduces which I don't want. Any help is much appreciated. Thank you.
Here is my geo file: rscat = 0.9; Rext = 8; gridsize = 2; rc = 3; x0 = 0; y0 = 0; Point(999) = {x0, y0, 0, gridsize}; x1 = -1; y1 = 0; x2 = 0; y2 = 3; x3 = 0; y3 = -3; x4 = 2; y4 = -5; // 4 circles Point(1) = {x1, y1, 0, gridsize}; Point(2) = {x2, y2, 0, gridsize}; Point(3) = {x3, y3, 0, gridsize}; Point(4) = {x4, y4, 0, gridsize}; Point(11) = {x1+rscat, y1, 0, gridsize}; Point(12) = {x1, y1+rscat, 0, gridsize}; Point(13) = {x1-rscat, y1, 0, gridsize}; Point(14) = {x1, y1-rscat, 0, gridsize}; Point(21) = {x2+rscat, y2, 0, gridsize}; Point(22) = {x2, y2+rscat, 0, gridsize}; Point(23) = {x2-rscat, y2, 0, gridsize}; Point(24) = {x2, y2-rscat, 0, gridsize}; Point(31) = {x3+rscat, y3, 0, gridsize}; Point(32) = {x3, y3+rscat, 0, gridsize}; Point(33) = {x3-rscat, y3, 0, gridsize}; Point(34) = {x3, y3-rscat, 0, gridsize}; Point(35) = {x4+rscat, y4, 0, gridsize}; Point(36) = {x4, y4+rscat, 0, gridsize}; Point(37) = {x4-rscat, y4, 0, gridsize}; Point(38) = {x4, y4-rscat, 0, gridsize}; Circle(1) = {11, 1, 12}; Circle(2) = {12, 1, 13}; Circle(3) = {13, 1, 14}; Circle(4) = {14, 1, 11}; Circle(5) = {21, 2, 22}; Circle(6) = {22, 2, 23}; Circle(7) = {23, 2, 24}; Circle(8) = {24, 2, 21}; Circle(9) = {31, 3, 32}; Circle(10) = {32, 3, 33}; Circle(11) = {33, 3, 34}; Circle(12) = {34, 3, 31}; Circle(13) = {35,4,36}; Circle(14) = {36,4,37}; Circle(15) = {37,4,38}; Circle(16) = {38,4,35}; Point(101) = {0, 0, 0, gridsize}; Point(102) = {3, 3, 0, gridsize}; Point(103) = {0, 6, 0, gridsize}; Point(104) = {-3, 3, 0, gridsize}; Point(105) = {-6, 0, 0, gridsize}; Point(106) = {-3, -3, 0, gridsize}; Point(107) = {-1, -6, 0, gridsize}; Point(108) = {1,-7,0,gridsize}; Point(109) = {5, -7, 0, gridsize}; Point(110) = {4, -3, 0, gridsize}; Line Loop(18) = {2, 3, 4, 1}; Line Loop(19) = {5, 6, 7, 8}; Line Loop(20) = {10, 11, 12, 9}; Line Loop(21) = {13, 14, 15, 16}; n1 = 1; n2 = 1; Transfinite Line{1,2,3,4} = n1 ; Transfinite Line{5, 6, 7, 8} = n1 ; Transfinite Line{10, 11, 12, 9} = n1 ; Transfinite Line{13, 14, 15, 16} = n1 ; BSpline(101) = {101, 102, 103, 104, 106, 107, 108,109,110,101}; Line Loop(1001) = {1, 2, 3, 4,5,6,7,8,9,10,11,12,13,14,15,16,101}; Plane Surface(2001) = {1001}; //Transfinite Surface{2001} = {}; Recombine Surface {2001} ; Physical Line(10) = {1, 2, 3, 4,5, 6, 7, 8,9, 10, 11, 12,13,14,15,16}; Physical Line(11) = {101}; Physical Surface(301) = {2001}; Mesh.Smoothing = 2;
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