Guillaume,

many thanks for your answer. Which is suitable for a part of my problems
but not for all. For small models it is good, for large models the
graphical viewport becomes too confusing..


mit freundlichen Grüssen / Best regards

Johannes_ACKVA


On 06.04.2017 16:22, DILASSER Guillaume wrote:
> Hi Johannes,
> 
>  
> 
> Actually you can :
> 
> ·         Use the Plugin NewView to create an empty post-processing view
> (View = 0, Dimension = 3)
> 
> ·         Use MathEval on the new view (Expression0 = x, Expression1 =
> y, Expression2 = z, View = 0) to get a field with values (X,Y,Z)
> 
> ·         In the Tools > Option menu, set the Intervals type display
> option for the MathEval view (should be View[1]) to be “Numeric values”
> 
> In the end, you should be seeing the nodes coordinates in the viewport.
> 
>  
> 
> Sincerely yours,
> 
>  
> 
> Guillaume DILASSER
> 
> Doctorant SACM / LEAS
> 
> CEA - Centre de Saclay - Bât.123 - PC 319c
> 
> 91191 Gif sur Yvette Cedex - France -
> 
>  
> 
> [email protected] <mailto:[email protected]>
> 
>  
> 
>  
> 
> -----Message d'origine-----
> De : gmsh [mailto:[email protected]] De la part de
> Johannes_ACKVA
> Envoyé : jeudi 6 avril 2017 11:16
> À : [email protected]
> Objet : [Gmsh] how get the coordinates of nodes of an imported mesh
> 
>  
> 
> hello
> 
>  
> 
> after importing a mesh, how can I get (in the GUI) the coordinates of a
> node? I searched for such a tool in the Plugins but did not find anything
> 
>  
> 
> thank you for your help,
> 
> --
> 
> Best regards
> 
>  
> 
> Johannes_ACKVA
> 
>  
> 
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