Dear all,

On the gmsh website there are a few examples at the right side of the page, I 
wondered what kind of elements have been used to make non-geometric entities in 
3D, especially the mesh of the hip bones.

I am interested to implement topography (for example of the earth) in a mesh, 
but I don’t know how to implement that (for example, creating a surface that 
smoothly fits through a topographic grid).

Can anybody please enlighten me?

Kind regards,

Taco Broerse
_______________________________________________
gmsh mailing list
[email protected]
http://onelab.info/mailman/listinfo/gmsh

Reply via email to