Dear all, On the gmsh website there are a few examples at the right side of the page, I wondered what kind of elements have been used to make non-geometric entities in 3D, especially the mesh of the hip bones.
I am interested to implement topography (for example of the earth) in a mesh, but I don’t know how to implement that (for example, creating a surface that smoothly fits through a topographic grid). Can anybody please enlighten me? Kind regards, Taco Broerse _______________________________________________ gmsh mailing list [email protected] http://onelab.info/mailman/listinfo/gmsh
